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Over the last 3 weeks or so animation has been going fairly slowly. mostly due to scene corruption over and over and being unable to identify the problem. after alot of file trading back and forth between mehmet things are chaotically being put together. While i initially only did a few keyframes, it was occasionally necessary for me to Add to the animation or slightly change a few things. examples of this can be found here. Hair was difficult to come up with,.
Junk, Cranes and a Glitch. Render Problems and Lighting Tests. Though Im pretty sure Ajdin has already sorted it out, below is a lighting test I did for the 3rd scene earlier.
8212; About the AURUM LIGHT TEAM. I received a very sad news last night. A true inventor, talented, hardworking and all round great man. You can read more about Paul here on the PCB website. Paul was quite a special person to me. As creatives we try to stay focused, work hard and always on top of our game. What I am sure of is that he gave .